Garden-Pal

Developing a novel MR tabletop arcade game experience through Meta Quest 2 & Unity Game Engine

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This project has been selected to demo in the immersion lab at the event "Beyond Supersonic" at ArtCenter College of Design.

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Demo

The Ask

How might we explore physical objects as a controller in XR? What are novel ways of utilizing virtual reality and prototyping in mixed reality?

What We Learned

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Physical Objects Experiments

User Testing on Physical Controllers

With a stretchable material

With a poppin pipe

Developing the Final Controller Based on the User Testing

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Developing Component-Based Design Through Code on Unity

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Next Steps

I would like to add more functions to the game such as lives for the ladybug and a game timer, different maps, and more characters. Also, I would like to conduct more user testings, especially on the physical controller, for a more enjoyable game experience.  

Selected Works

DOTProject type

Garden PalProject type

PeepProject type

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